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NVIDIA 2024 Internships Systems Software Engineering Intern

  • Full Time Internship
  • Santa Clara, CA
  • Applications have closed

Website NVIDIA

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It‡s a unique legacy of innovation that‡s fueled by great technology—and amazing people. Today, we‡re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what‡s never been done before takes vision, innovation, and the world‡s best talent.

Our internships offer an excellent opportunity to expand your career and get hands on with one of our industry leading Software teams. We‡re seeking strategic, ambitious, hard-working, and creative individuals who are passionate about helping us tackle challenges no one else can solve.

Throughout the 12-week internship, students will work on projects that have a measurable impact on our business. We‡re looking for students pursuing Bachelor’s, Master’s, or PhD degree within a relevant or related field.

Potential Internships in this field included (but not limited to):

Compiler Software

Being part of a team that is at the center of deep-learning compiler technology spanning architecture design and support through functional languages
Investigating problems or improvement opportunities within the NVIDIA Compiler backend by working with global compiler, hardware, and application teams to oversee improvements and problem resolutions
Systems Software

Defining, designing, and developing GPU, Tegra system software components with focus on power and performance, as well as creating architecture and design specifications
Software Security

Hardening and developing secure solutions across our software stack, spanning multi-node supercomputers down to microcontrollers and security co-processors
Building tools and infrastructure to scale security efforts across large organizations and codebases with millions of lines of code
Firmware & Embedded Software

Supporting development of (bare metal) firmware run on embedded microcontrollers within NVIDIA GPUs, while optimizing software to improve system robustness, performance, and security
Participating in testing new and existing firmware, and developing tools and infrastructure to improve our front-end design and verification process
Graphics Systems Software

Designing and implementing of OpenGL, OpenGL ES, and Vulkan graphics drivers, platform support, and conformance tests to support new HW features in collaboration with other software, hardware, architecture, and support teams
Triaging and debugging of various SW issues within the Tegra graphics software stack
What we need to see:

Currently pursuing a Bachelor’s, Master’s, or PhD degree within a relevant or related field
Depending on role, prior experience or knowledge requirements could include programming skills and technologies such as: C, C++, Python, Spark, Linux, Operating Systems (Threads, Process Control, Complier, Memory/Resource Management, Virtual Memory, etc.), x86, ARM, data structures & algorithm, CUDA, Perl, Bash/Shell Scripting, CPU, GPU, Direct3D, OpenGL, OpenCL, and/or Automated Security Testing and Fuzzing Tools (AFL, libFuzzer)
Click here to learn more about NVIDIA, our early talent programs, benefits offered to students and other helpful student resources related to our latest technologies and endeavors.

The hourly rate for our interns is $19 – $93. Our internship hourly rates are a standard pay determined based on the position and your location, year in school, degree, and experience.