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Job: Software Engineer intern
Location: Hillsboro, OR 97124
The Intel Visual Cloud Team is working on a set of emerging workloads in the data center that provides compelling, immersive visual experiences for end users.
The NCLG Visual Cloud Architecture team is responsible for product/system definition and architecture for Visual Cloud workloads from Datacenter to Edge covering the domains from Media, Graphics, Media Analytics and Immersive Media. NPG seeks an Intern to study and drive pathfinding and solution definition to ensure that Intel architecture provides differentiation to customers for these emerging workloads.
Responsibilities will include:
Working with technologists in the company and within the industry and collaborating with developers and project managers to evaluate feasibility of requirements and determine priorities for development.
Experience in GPU/Parallel architectures, 3D GFX/GPGPU programming languages, FPGA, APIs, OS, drivers, kernels, compilers.
In addition, interest and knowledge in one or more of the following areas is desirable:
Augmented and Virtual Reality
Computer vision, image processing
Video delivery and streaming methodologies
Game development, streaming and deployment
Graphics Visualization and Ray Tracing
You must possess minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates. Experience listed below would be obtained through a combination of your school work/classes/research and/or relevant previous job and/or internship experiences.
This U.S. position is open to U.S. Workers Only. A U.S. Worker is someone who is either a U.S. Citizen, U.S. National, U.S. Lawful Permanent Resident, or a person granted Refugee or Asylum status by the U.S. Government. Intel will not sponsor a foreign national for this position.
Candidate must be available for at least 3+ months of internship 2020
Candidate must be pursuing an Bachelor’s degree in Computer Science or Computer Engineering.
At least 6+ months experience or relevant coursework in Computer Graphics, Video Encode/Decode or Cloud Computing
3D graphical programming demonstrated thru class-work, work-experience, or personal projects where you development 3D rendering algorithms with DirectX, OpenGL, Metal, Vulkan
Proficient in C/C++ development
Knowledgeable of Operating Systems and Concepts
GPU Hardware experience or exposure.
Video Hardware Encode or Decode experience or exposure.
AR/VR development experience or exposure
Computer vision development experience or exposure
Inside this Business Group
The Data Center Group (DCG) is at the heart of Intel’s transformation from a PC company to a company that runs the cloud and billions of smart, connected computing devices. The data center is the underpinning for every data-driven service, from artificial intelligence to 5G to high-performance computing, and DCG delivers the products and technologies—spanning software, processors, storage, I/O, and networking solutions—that fuel cloud, communications, enterprise, and government data centers around the world.
All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance….
To apply for this job please visit jobs.intel.com.