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Software Research & Development Intern Summer 2023

  • 3 min read
  • Full Time Internship
  • Emeryville, CA
  • Applications have closed

Website Pixar

Job Summary:
Pixar Animation Studios Software R&D Department is accepting resumes for Summer 2023 internships at our Emeryville, CA location in the following areas:

SOFTWARE ENGINEER INTERN, APPLICATIONS TEAM develop the studio‡s in-house proprietary software used by animators and technical artists to make our films. Engineers on this team directly work with production and engineers to create and maintain custom workflows and software to meet asset creation and shot production needs.

Areas of focus include the following:

Sets & Layout
Characters & Crowds
Simulation
Animation
Shading
Effects
Lighting, Rendering & Compositing
Qualifications:

Strong C++ skills
Excellent debugging and problem-solving skills with high attention to detail
Appreciation for the importance of long-term code health, peer review, automated testing, and documentation
Familiarity with 3D math and computer graphics
Experience working in a UNIX/Linux environment a plus
Experience with 3D applications and their APIs (ex: Katana, Nuke, Maya, Houdini, etc.) a plus
SOFTWARE ENGINEER INTERN, CORE TEAM contribute to high-performance software applications and frameworks that form the backbone of our film-making pipeline. Our work ranges from open source projects like USD (Universal Scene Description) and OpenSubdiv, to a state-of-the-art evaluation engine that powers our in-house content creation application Presto. Take ownership of challenging problems that arise from evolving the architecture of software that is heavily exercised in an active production environment, and collaborate with other engineers and artists to continuously extend artistic reach.

Qualifications:

Start with a strong understanding of C++ that you continually expand upon
Be ready to navigate a large code base with many active contributors
Solve problems creatively, with attention to detail, and a desire to discover and address root causes
Take pride and passion in building software architecture that minimizes complexity, scales well, and remains malleable to an ever evolving filmmaking pipeline
Hold yourself to a high bar when it comes to engineering methodologies, like writing maintainable code, providing good documentation and embracing automated testing
Build software holistically: From planning and proposal to implementation, testing, optimization and deployment
Have the ability to listen well and communicate clearly
Thrive in a collaborative and diverse environment where you exchange knowledge with accomplished technicians and draw inspiration from world-class artists
SOFTWARE ENGINEER INTERN, FOUNDATION TEAM supports Pixar‡s artists across the production pipeline, both in content creation and software development, building tools that increase productivity and artistic reach.

Engineers on Foundation Teams build software in a wide variety of domains:

Production management (Web, JavaScript/Vue/React)
Media browsing and playback (Python, Linux/MacOS)
Story & editorial departments (Python/C++/Swift, MacOS/iOS)
Production asset management (Python/C++, Linux)
Configuration/release engineering (Python, Linux/MacOS/Windows)
Quality assurance (Python, Linux/MacOS/Windows)
Qualifications:

Experience in software engineering with a relevant language/platform.
Experience working in a UNIX/Linux environment
Cross-platform experience using both Macintosh and Linux systems
Strong software engineering and testing skills
Working knowledge of QA methodology, processes, and tools
Excellent scripting language skills, including Python & Shell
Nice to Have:

Working knowledge of containerization/cloud technologies
Experience with writing and consuming microservices in Python
Experience working with 3D applications (Maya, Houdini, etc.